Pixel Soldiers Gettysburg
CCCHHHAAARRRGGGEEE!!!
Pixel Soldiers Gettysburg will be the sequel to Pixel Soldiers Bull Run. The new game will introduce the new charge and melee mechanic!
Pixel Soldiers Gettysburg will be the sequel to Pixel Soldiers Bull Run. The new game will introduce the new charge and melee mechanic!
Just wanted to let you all know that work has started on Pixel Soldiers 3. It will probably be based on the American Civil War battle, Gettysburg. It will include a Sandbox (skirmish) Mode, where you can choose from a number of maps and decide what soldiers to include in Read more…
Bull Run Update to 1.01 rolling out in the Google Play Store now! Not too many big changes this time. The game should run smoother and the victory ratings have been modified a bit. The AI should also be a little bit better. Every time I release an update I mention Read more…
Pixel Soldiers Waterloo 1.2 update is rolling out now on the Google Play Store! A lot of the changes come from Pixel Soldiers: Bull Run. The main changes in Waterloo version 1.2 are listed below. Flanking bonuses Improved UI Goto next unit button More intelligent AI Animated graphics More and Read more…
My first post of 2016! So I know its a little late, but I’d still like to say that I hope you all had a great Christmas, a happy new year, and a big thank you to all those who supported the Pixel Soldiers games of 2015! Right now I’m Read more…
Pixel Soldiers: Bull Run has just been released on the Google Play Store (it may take up to a couple of hours to appear on there). If you choose to buy it, I really hope you enjoy it, and thank you. If you have any problems let me know. But Read more…
Just wanted to let you all know that the second Pixel Soldiers game will be released next week (probably December 15). Find out what’s new in the game below…
Pixel Soldiers: Waterloo has reached 1000 downloads! Thank you to everyone who has supported the project! This really means a lot to me.
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Roll out was put on hold for 1.1 to fix a couple of things. Sorry for those waiting. Version 1.1a should be available in a few hours!