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Viewing 13 posts - 1 through 13 (of 13 total)
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  • in reply to: Rethinking Leaders #1259
    Marcovinchi
    Participant

    When is the next beta update coming out?

    in reply to: Pixel Soldiers: The Great War Beta Thread #1234
    Marcovinchi
    Participant

    Arabian units for the Entente will be a nice addition to the Great War. Majority of the Arabs revolted against the Ottoman Empire during the war and played a key role in bringing it down. Arab Infantry, Veteran Infantry and Cavalry are the distinct troops that can be added into the game.

    in reply to: Rethinking Leaders #1232
    Marcovinchi
    Participant

    Everything’s stable with the leadership system. But, the general is of only one nationality in the Great War. There can be generals of different nationality since both the alliances that fought in the Great War composed of various countries with different armies led by distinct generals.

    • This reply was modified 6 years, 3 months ago by Marcovinchi.
    in reply to: About Gettysburg #1226
    Marcovinchi
    Participant

    Oh I didn’t realize that. Anyways, alright. I am looking forward for more updates of this game.

    in reply to: Pixel Soldiers: The Great War Beta Thread #1221
    Marcovinchi
    Participant

    I believe there still is a problem with artillery and breaches. I tested breaching with artillery, bombers and tanks(?). I focused them solely on one village but it took a ridiculous number of shots to just reach the 0.3 breaches mark.

    in reply to: Pixel Soldiers: The Great War Beta Thread #1217
    Marcovinchi
    Participant

    Texture for debris after destruction of tanks, planes and ships should be implemented. That’ll increase the degree of realism.

    in reply to: Pixel Soldiers: The Great War Beta Thread #1207
    Marcovinchi
    Participant

    Is there some problem with breaching because even if artillery attacks buildings, there is no change in breaches as it remains just 0.0.

    in reply to: Pixel Soldiers: The Great War Beta Thread #1202
    Marcovinchi
    Participant

    Sony Xperia XA1 Plus using Android Oreo.

    in reply to: Pixel Soldiers: The Great War Beta Thread #1200
    Marcovinchi
    Participant


    No immersive mode?

    in reply to: Pixel Soldiers: Medieval #1172
    Marcovinchi
    Participant

    That’s what I expect. You should take some inspiration from Musket Smoke. It’s a game only available for iOS and it has some pretty cool mechanics.

    in reply to: Pixel Soldiers: The Great War Beta Thread #1164
    Marcovinchi
    Participant

    hmph
    I believe there’s a bug.. the texture of the corpses are different from the unit’s.

    • This reply was modified 6 years, 6 months ago by Marcovinchi.
    • This reply was modified 6 years, 6 months ago by Kris.
    in reply to: Pixel Soldiers: Medieval #1163
    Marcovinchi
    Participant

    By fixing enemy units do you mean locking them in prolonged melee combat?

    in reply to: Hi. #1077
    Marcovinchi
    Participant

    Basically, I liked the whole theme but I’ll wait for how this one goes.

Viewing 13 posts - 1 through 13 (of 13 total)