Forum Replies Created

Viewing 15 posts - 61 through 75 (of 118 total)
  • Author
    Posts
  • in reply to: Ideas for new scenarios #808
    Kris
    Keymaster

    Thank you! I have been thinking of ways to include flame thrower units and armoured cars. There may need to be some changes to the LP system to make it work better for the Great War period.

    in reply to: Pixel Soldiers Online Multiplayer #809
    Kris
    Keymaster

    It's something I will be looking at. I would like to make something where you can receive a notification when your opponent takes their turn.

    in reply to: Ideas for new scenarios #805
    Kris
    Keymaster

    Interesting ideas! Thanks guys!

    in reply to: Ideas for new scenarios #800
    Kris
    Keymaster

    A battle on the Serbian front will probably be there

    in reply to: Ideas for new scenarios #798
    Kris
    Keymaster

    Great ideas! I am in the process of building a new campaign for the Great War which will focus on 1914. You've written some strong candidates there, but I know very little about Tsunade.

    in reply to: Gettysburg 1.1 and New Campaign Beta Feedback Thread #710
    Kris
    Keymaster

    Breaching forts and buildings was only made possible with the Saratoga game, which came out much later than Gettysburg. But you have a point! It is something I can think about.

    The WW2 game is not in production yet. It will probably have a mix of different types of battles.

    Are you asking for in-game music? That's something else I can think about! Thanks!

    in reply to: Welcome to the Pixel Soldiers forum! #702
    Kris
    Keymaster

    Welcome! The Great War game will be updated next and Bull Run updates will come soon after.

    in reply to: World War 2 next? #794
    Kris
    Keymaster

    Sorry for the wait. Updates will be coming soon.

    in reply to: Interesting Time period to look at #797
    Kris
    Keymaster

    Interesting ideas there. Those wars are very rarely covered in games.

    in reply to: World War 2 next? #791
    Kris
    Keymaster

    Thanks! I'll bear that in mind. Currently I'm rebuilding the core engine and adding features and I'm not sure if I can delegate any of this work right now. Is there any other part of the production you might be interested in helping out with? For example, historical research, scenario design or art and sound?

    in reply to: World War 2 next? #789
    Kris
    Keymaster

    I am toying with the idea of making free games with a few scenarios and then making DLC bundles later on to pay for it. I'm not sure if I'll do that yet.

    I wrote the Pixel Soldiers games mainly in Java because that's the official language of Android, with a little XML. I'm not sure I need much help on the coding side of things right now, but thanks for the offer. 🙂

    in reply to: World War 2 next? #787
    Kris
    Keymaster

    I think I know what you mean. Aircraft will need to be on a different layer so they can't hold up land units. What will probably happen is aircraft will stay off map, and can be called in by the player when ready.

    in reply to: World War 2 next? #785
    Kris
    Keymaster

    Always happy to hear suggestions! 🙂

    in reply to: Potential Future Ideas for Games #721
    Kris
    Keymaster

    Thanks for the ideas. I do want to explore other parts of history.

    in reply to: World War 2 next? #783
    Kris
    Keymaster

    Hi there! No new games out yet. Should have something new to add to the Great War game soon. Not certain on what will happen after that, but there will probably be a WW2 game not far down the line.

Viewing 15 posts - 61 through 75 (of 118 total)