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МихаилParticipant
I think it would be an interesting idea to add in swamps or deep wet dirt in certain missions and terrains. It will decrease the movement speed and fire accuracy of the units placed there, over time will lead to death of some soldiers and will increase the chance of the whole squad to panic and flee if attacked. I think not just about swamps in the lower grounds on some maps, but about areas of swampy dirty craters that appear around the areas which are heavily attacked by artillery over some period of time. Let’s say the further is the artillery from the place it shoots the less damage this place gets but that means the more shells fall and explode around it and create an area with big holes with dirt and water. Ofcourse in campaigns that takes time in fall or spring.
February 5, 2019 at 7:06 pm in reply to: What new scenarios would you like to see in Pixel Soldiers The Great War? #1373МихаилParticipantHello!
The game is already super great, but as it is sometimes with great but yet small games: there is not enough of stuff. We definitely need more challenging campaign missions. And this is the case when more of the same with just some little improvements and small add-ons is what will make it better.
But back to the topic: as a russian guy I must say there is not enough of eastern front missions. It would be interesting to have a couple tough massive missions for Russian Empire in the beginning of the war because Russia had to rapidly form a front without enough time (because France asked for help ASAP). Then it also would be nice to implement the Brusilov Offensive mission.
And one more thing: please change the Russian Empire forces flag to the old black-yellow-white, there was no white-blue-red yet at that time.)Thank you for the great game!
Michael Brovko. -
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